Bookmarks tagged videoGames and hardware and architecture

21 Dec 2022 www.copetti.org
An in-depth analysis that explains how this console works internally
"One[sic] another topic, have you ever wondered what causes games to lag? When the V-Blank interrupt is called to allow graphics update, sometimes the game is still executing some heavy code and skips the V-Blank window, graphics can’t be updated until the next V-Blank call and since the frame wasn’t updated, this is manifested as a drop in frame-rate."
#architecture - #hardware - #programming + #superNintendo + #videoGames -